//
//  Use this file to import your target's public headers that you would like to expose to Swift.
//

#ifndef idev_Bridging_h
#define idev_Bridging_h
void createScrollWheelEventX(int x);
void createScrollWheelEventY(float y);
void mouse_left_drag_to(float x, float y);
void openLauchpad(void);


#import "WindowManage.h"

#endif /* Header_h */

#import "DeviceInfo.h"
